Set: FINAL FANTASY (#245)
Rarity: Mythic
Type: Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga Wizard
Mana Cost: {1}{R}{G}
P/T: 4/6/2/6
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand. Trance — 4RG, T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // Esper Terra (As this saga enters and after your draw step, add a lore counter.) [I] [II] [III] Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step. [IV] Add WW, UU, BB, RR, GG. Exile Esper Terra, then return it to the battlefield (front face up). Flying
| Set | FINAL FANTASY (FIN) |
|---|---|
| Collector # | 245 |
| Rarity | Mythic |
| Type | Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga Wizard |
Format legality
| Duel | Legal |
|---|---|
| Brawl | Legal |
| Penny | Not legal |
| Predh | Not legal |
| Future | Legal |
| Legacy | Legal |
| Modern | Legal |
| Pauper | Not legal |
| Alchemy | Legal |
| Pioneer | Legal |
| Vintage | Legal |
| Historic | Legal |
| Standard | Legal |
| Timeless | Legal |
| Commander | Legal |
| Gladiator | Legal |
| Oldschool | Not legal |
| Premodern | Not legal |
| Oathbreaker | Legal |
| Standardbrawl | Legal |
| Paupercommander | Not legal |